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Joined: Jun 2008 Gender: Male  Posts: 19 Location: Netherlands Karma: 0 |  | What is the Console88? « Thread Started on Jun 16, 2008, 9:29pm » | |
The Console88 is a scaled-down version of the Console32 using, as the name would sugguest, only an ATMega88 where the Console32 uses the Mega32.
Although this saves pcb space (the SMD version is only 7x7mm!) there is a price attached to it: it has only 1kB of SRAM to work with. This results in a significantly lower graphics capability of the Console88 compared to its big brother: only 24x20 characters instead of 32x24. On top of that, i've designed it so it will use only HALF the amount of RAM for color data: the Console88 can only change its character color (16 colors) but not the background color, which will always be black.
Also, since the Mega88 has just 8kB of flash rom for firmware code, it will eventually not be able to keep up with the Console32, having four times the amount of flash. for now, that's no problem at all: ithe firmware is not even 6kB including the character set (if i'd really need more space i can still switch to the Mega168).
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